Any particular new design challenges in season three?
We�re in the early stages of season three. One of the most fun things so far this year was creating an enormous Buddhist monastery for our first episode, where Angel�s fighting with some bad monks.
We did a lot of extensive research looking at monasteries from all over Asia, through Bhutan and Burma and came up with a design that we really liked. Within that framework we try and base things somewhat on reality so they are grounded in the real world, but from that point on we�re able to take things and get really fanciful with them.
We look at a lot of other movies and we beg, borrow and steal from other designers or other mediums. "Well they did this, let�s elaborate on that," or "They did this and this didn�t work, I�d like to see this happen there". Hopefully someone will eventually borrow from me and I would feel more than honoured if that happened.