I got involved in '98 and I had the great fortune to work with Pete Doctor on Monsters Inc. as a co-director. That was fantastic.
That project was already in development when I got there, and I felt that the idea was great, the whole concept of monsters. We were referring to it as the international door chase. Those were the two big key things, and I just thought the door chase thing was a great thought. It went through quite a bit of development once we really rolled up our sleeves, but that was always a key element and always a great idea.
I hadn't really worked with computers that much. The most I had done was work with 3D when we did 3D Homer, so I had a little exposure to it, but I certainly had a great deal more at Pixar. Really great people there.